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Tourney Final D vs. F -- Piranesi

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  • Tourney Final D vs. F -- Piranesi

    Well, it's all down to us two. Final map: de_piranesi.

    I have already gotten the schedule from my team, and we can play Mon-Thurs only, after 8 EST.

    When are you guys available?

    3) Support game play in a near-simulation environment. Where the focus of play would not be solely on doing what it takes to win, but doing so utilizing real-world combat strategy and tactics rather than leveraging exploits provided to players by the design of the game engine.

  • #2
    Re: Tourney Final D vs. F -- Piranesi

    Any time after 8:00.......EDIT:EST.

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    • #3
      Re: Tourney Final D vs. F -- Piranesi

      8 PST?!? That's like 11 EST? :(

      3) Support game play in a near-simulation environment. Where the focus of play would not be solely on doing what it takes to win, but doing so utilizing real-world combat strategy and tactics rather than leveraging exploits provided to players by the design of the game engine.

      Comment


      • #4
        Re: Tourney Final D vs. F -- Piranesi

        Meh....Sorry I meant 8:00 est.

        Comment


        • #5
          Re: Tourney Final D vs. F -- Piranesi

          To clarify before there's any confusion, most of the United States is on daylight time now, NOT standard time.
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          • #6
            Re: Tourney Final D vs. F -- Piranesi

            i should be ok mon-thurs after 8:00est
            Friday- maybe all night


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            • #7
              Re: Tourney Final D vs. F -- Piranesi

              Tuesday and Thrusday nights are out for me due to night class. Monday, Wednesday, or Friday is great.

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              • #8
                Re: Tourney Final D vs. F -- Piranesi

                I'm available Wed night 9PM Eastern.
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                Darkilla: In short, NS is pretty much really fast chess. With guns. Apophis: I haven't seen anyone say that SM's are better than non-SMs. Nordbomber: This is THE first server I've seen where either side can comeback from out of seemingly nowhere with the right teamwork. en4rcment: I have NEVER experienced the type of gameplay that I have found here. Nightly I am amazed at the personalities and gaming talent. Zephyr: Apophis is clearly a highly sophisticated self-aware AI construct that runs on a highly modified toaster oven in Wyzcrak's basement.

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                • #9
                  Re: Tourney Final D vs. F -- Piranesi

                  Wednesday late would be good, I suppose. Man, that's gonna make for a LONG Wednesday, though...
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                  • #10
                    Re: Tourney Final D vs. F -- Piranesi

                    wednesday day after tomorrow wednesday...wasnt thinking that, but I can still do it

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                    • #11
                      Re: Tourney Final D vs. F -- Piranesi

                      Wyz, any chance of getting hltv to work for this, either as a demo recorder or a spectator?

                      3) Support game play in a near-simulation environment. Where the focus of play would not be solely on doing what it takes to win, but doing so utilizing real-world combat strategy and tactics rather than leveraging exploits provided to players by the design of the game engine.

                      Comment


                      • #12
                        Re: Tourney Final D vs. F -- Piranesi

                        SourceTV is running on both servers and recording SourceTV demos of all matches. While players can connect to SourceTV while matches are underway, Valve has yet to give spectators the ability to change players or move the camera AT ALL, so... spectating is more of a spectator sport than it really should be.

                        Players viewing a SourceTV demo of the match can change cameras and players.
                        Steam Community? Add me. | Free Remote, Encrypted Backup

                        Darkilla: In short, NS is pretty much really fast chess. With guns. Apophis: I haven't seen anyone say that SM's are better than non-SMs. Nordbomber: This is THE first server I've seen where either side can comeback from out of seemingly nowhere with the right teamwork. en4rcment: I have NEVER experienced the type of gameplay that I have found here. Nightly I am amazed at the personalities and gaming talent. Zephyr: Apophis is clearly a highly sophisticated self-aware AI construct that runs on a highly modified toaster oven in Wyzcrak's basement.

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                        • #13
                          Re: Tourney Final D vs. F -- Piranesi

                          Well, at least we can all see the demos after the fact.. That will be sweet!


                          Anyway, we are scheduled for this WEDNESDAY AT 9 EDT.

                          3) Support game play in a near-simulation environment. Where the focus of play would not be solely on doing what it takes to win, but doing so utilizing real-world combat strategy and tactics rather than leveraging exploits provided to players by the design of the game engine.

                          Comment


                          • #14
                            Re: Tourney Final D vs. F -- Piranesi

                            Originally posted by Wyzcrak
                            SourceTV is running on both servers and recording SourceTV demos of all matches. While players can connect to SourceTV while matches are underway, Valve has yet to give spectators the ability to change players or move the camera AT ALL, so... spectating is more of a spectator sport than it really should be.

                            Players viewing a SourceTV demo of the match can change cameras and players.
                            Are there plans to post the demos of the other matches? Love to relive the glory moments and FF through the pain.

                            Comment


                            • #15
                              Re: Tourney Final D vs. F -- Piranesi

                              HLTV was not active during the earlier matches..

                              3) Support game play in a near-simulation environment. Where the focus of play would not be solely on doing what it takes to win, but doing so utilizing real-world combat strategy and tactics rather than leveraging exploits provided to players by the design of the game engine.

                              Comment

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