If this is your first visit, be sure to
check out the FAQ by clicking the
link above. You may have to register
before you can post: click the register link above to proceed. To start viewing messages,
select the forum that you want to visit from the selection below.
I've found a map that *claims* to be both a CS and a DE map. I'll add it to the server when I get a chance. You'll know when it's been added, because you all read the required reading forums, and regularly check for any changes.
I always liked the csde_maps. But I think it should only be put on server 2 if possible. It's very easy for the objectives to be ignored when both teams go on offense.
It makes for some very interesting games, though, as sometimes you have both teams going full offensive, sometimes both go full defensive (and the suspense is awesome) and, of course, it's always interesting when the plan changes after initial contact... The tactical possibilities are enormous. I was a big fan of csde_tropic for the old CS.
sounds fun. from what ive heard, if the t and ct go offensive then the t's plant the bomb at around the same time as the ct's get the hostages and then the ct's get to the bomb with the hostages and try to defuse and it usually blows everyone up. from what ive heard, it can go either way, which is the suspense cing was talking about.
I remember csde_tropic! That was a great map if played with a good group of people. As Cingular said, they can get very hectic if the objectives are ignored. There is a lot to worry about on those types of maps. You can be halfway through trying to rescue the hostages and half to abandon because the defensive half of your team just got slaughtered and the bomb is being planted at your spawn..
Diplomacy is the art of saying "good doggie" while looking for a bigger stick.
Well the map is on. Just a reminder - we have a 20 second freezetime on our server, but view has a 30 second freezetime. We can change all sorts of settings on a per map basis, so if you guys think we need a longer round timer to avoid this map turning into deathmatch, speak up!