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  • cs_interpak

    I would like to suggest that we remove the map (it says Interpak) from the server. It is wholly imbalanced as the T's have a much superior position and it is 99% of the time a hopeless deathmatch.
    Last edited by Root; 11-07-2005, 10:10 AM.




    All I ask for is communication

  • #2
    Re: cs_interpak

    I think I've played that on some other servers or something.. which one is it?
    Last edited by Root; 11-07-2005, 10:10 AM.

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    • #3
      Re: cs_interpak

      Its the map that the Hosties are up stairs in a glass windowed room and the Ct's have to rescue them from 2 narrow enterances. The T's always just shoot thru the walls at the CT''s and the T's have a huge downstairs factory to hide in wait.




      All I ask for is communication

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      • #4
        Re: cs_interpak

        OH where there's a door to the stairway, and you can shoot through the glass and all that? And there are some boxes in T spawn, and the right side stairwell is single-person only?

        That map sucks. It's not even fun as a T.

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        • #5
          Re: cs_interpak

          Yea, it sux for everyone. One big suckfest




          All I ask for is communication

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          • #6
            Re: cs_interpak

            I had my doubts about that map, it's not in rotation afaik.


            - -

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            • #7
              Re: cs_interpak

              I like it personally, and I have seen CTs dominate on this map.

              Just remember.....................................

              COMMUNICATION!!

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              • #8
                Re: cs_interpak

                Originally posted by Vulcan
                I had my doubts about that map, it's not in rotation afaik.
                I've seen it being played. It also seemed to drive people away...

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                • #9
                  Re: cs_interpak

                  The other night I came on and a bunch of custom maps I never played before came on, one after the other and interpak one was one of them.

                  Finally I just switched to office or italy or something because every round we'd have to download maps and several people were getting restless about it. (Me included.)

                  I like to try new maps just not all of them one after the next.
                  Certainly there is no hunting like the hunting of man and those who have hunted armed men long enough and liked it, never really care for anything else thereafter.
                  Ernest Hemingway, "On the Blue Water," Esquire, April 1936

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                  • #10
                    Re: cs_interpak

                    Originally posted by GhostintheShell
                    I like to try new maps just not all of them one after the next.
                    To be fair, there's a reason why the Available maps thread (in the SOP forum) is updated every time a new map is added to the server. :)

                    Root
                    BFCL TF2 league admin

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                    • #11
                      Re: cs_interpak

                      Oh yes, I know about that thread.

                      I just thought something was odd with the map cycle, since the other night we were getting new map after new map in a row.
                      Certainly there is no hunting like the hunting of man and those who have hunted armed men long enough and liked it, never really care for anything else thereafter.
                      Ernest Hemingway, "On the Blue Water," Esquire, April 1936

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                      • #12
                        Re: cs_interpak

                        Originally posted by GhostintheShell
                        I just thought something was odd with the map cycle, since the other night we were getting new map after new map in a row.
                        Hmmm... yeah that's a good point. When I add a bunch of new maps, they tend to get put on the end of the rotation in an effort to keep cs_ maps mixed in with de_ maps

                        Root
                        BFCL TF2 league admin

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