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CS_Siege_Source

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  • Black_V!per
    started a topic CS_Siege_Source

    CS_Siege_Source

    This is one of the popular 1.5/1.6 maps, thought that it may get a lookin... Used to like it, might be good, never really played it on Source, just loaded it up and went through it.



    Its not 100% PCS since its only got 2 main way's in, but its still a good old map.

  • ednos
    replied
    Re: CS_Siege_Source

    Only de_dust2 is worse than de_dust.

    Leave a comment:


  • Vulcan
    replied
    Re: CS_Siege_Source

    I just posted the link. I walked through it yesterday and the original version and all i can say is... No.. These are worse than de_dust.

    Leave a comment:


  • Disciple
    replied
    Re: CS_Siege_Source

    Vulcan i hope you havent played that version (because if you have and still posted the link im gonna cry). The map will make you want to fall down onto your knees and start repenting as soon as you start wandering around. Now i can play maps that look bad, but this is beyond that, some props appear when you enter a room even if youve been looking through the door and there was nothing there before.

    Leave a comment:


  • Vulcan
    replied
    Re: CS_Siege_Source

    There are so many now.

    This one looks promising
    http://www.fpsbanana.com/maps/16314

    Leave a comment:


  • Assault9
    replied
    Re: CS_Siege_Source

    Hey Stunt, this one is for you :D

    Is Siege still considered unplayable or have attitudes changed on it?

    Leave a comment:


  • Root
    replied
    Re: CS_Siege_Source

    We've previously had two different versions of this map on the server. In both cases, the sewer exit is into the same parking area that has to be crossed by CT's entering at ground level.

    A single chokepoint on a map is simply unplayable for PCS.

    Leave a comment:


  • Black_V!per
    replied
    Re: CS_Siege_Source

    Download was on post three, forgot to add it on first, sorry...

    Anyway, to address the "Picking off CT's at sewer" valve has these lil things called smoke/flashe nades, and for a few hundred bucks in game you could have one for yourself.


    Click here for download.

    Leave a comment:


  • phaze
    replied
    Re: CS_Siege_Source

    Downloaded the map last night. They have made some nice improvements with the source engine. One problem i found there is only one extraction point from the Hostage room which makes life very difficult for the CT's, although there are 2 penetration points via Front door in the garage & duct. There are two rescue zones,one right outside the front ramp & one down the sewer. The sewers now have water and there are a few more rooms within the sewer system nicely placed for an ambush. I think overall its worth a try and could see some good tactical play coming into effect especially by the CT's

    Leave a comment:


  • Root
    replied
    Re: CS_Siege_Source

    Viper - do you have a download link for us?

    Leave a comment:


  • Downtown1
    replied
    Re: CS_Siege_Source

    I also remember that as the map where all you had to do was sit in the garage and pick off CTs coming into the garage/out of the sewers.

    Leave a comment:


  • Calvin
    replied
    Re: CS_Siege_Source

    Bring back the APC!!

    Leave a comment:


  • Root
    replied
    Re: CS_Siege_Source

    Moved to correct forum. Please read sticky threads ;)

    Leave a comment:


  • Black_V!per
    replied
    Re: CS_Siege_Source

    Helps if i had a link huh?


    Clicky

    Leave a comment:


  • Maus
    replied
    Re: CS_Siege_Source

    I dunno - back in my CS days Siege was the one map that teamwork was the ONLY way to do well as CT, and as such it was awesome. Don't see why it shouldn't work as PCS.

    Leave a comment:

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