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de_dust_td

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  • de_dust_td

    Here is a heavily modified version of de_dust. Map is reskinned, models changed and paths have been modified. Some of the content is from dod source. Spawns are switched and bombsites are at old T spawn and T side of underpass.

    Think of this as de_dust_unlimited many more intrances into bomb sites plenty of space from A to B overall the best dust ive seen this would work nice on the server plently of tactics to this map its much bigger than original dust.

    [media]http://www.fotothing.com/photos/3d8/3d830fbfc12c1bc016b1adfa60dfa1c3_324.jpg[/media]

    [media]http://www.fotothing.com/photos/b34/b34c5750d03a0cb91d1787165d0cc30d_324.jpg[/media]

    [media]http://www.fotothing.com/photos/d56/d56a0710e41ee117b1751978c8bde8d6_324.jpg[/media] (To fogy to see good)


    http://www.fpsbanana.com/maps/77305
    |TG| Plude220


  • #2
    Re: de_dust_td

    Well...it does look nice, but...is it still such a horrible rush map as the original de_dust?

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    • #3
      Re: de_dust_td

      Nah this map is bigger than the original more paths to take rushing wouldnt work well Ts are further away from sites in this map than the original sites are swaped around.

      If you load it up and play it you will see what I mean its a very nicely done map well thought out.
      |TG| Plude220

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