Announcement

Collapse
No announcement yet.

Two Much Needed Lessons on Tactics

Collapse
X
 
  • Filter
  • Time
  • Show
Clear All
new posts

  • SkidMark
    replied
    Re: Two Much Needed Lessons on Tactics

    One other thing that needs to be worked on is people with the bomb try and get other people to take it, so that they can get in front to try and take the most kills. Either that, or they stay in the front of the pack and are the first ones to get killed, so the plan has to be delayed to try and pick up the bomb. And yes, sadly, this still happens on server 2, even though in the SOPs it clearly states the bomber should be toward the back of the group.

    Leave a comment:


  • Vulcan
    replied
    Re: Two Much Needed Lessons on Tactics

    Originally posted by Root
    We can (and do) incorporate tactics into PCS training. Tactics will help players become PCS players. We have to start with the basics however. Before we can do advance by leapfrog, or a carefully laid field of smoke nades, or clearing a room with flashbangs, we need to get people into a habit of assigning roles to each player.

    We can't do advanced stuff while bombers are saying things like "a couple of people go B, someone come with me long A, and the rest go short". When we have a situation where the team commander gives instructions like "Vulcan and 9v go to B, and hold the site until they kill you. Root take the bomber and go long A, rest of you go short A", *and* when this is the *normal* standard of play from PCS players, we can get to grips with the next level. It's all about walking before you run.

    In the mean time, the more *quality* discussions we can have about tactics, the better.

    Root
    This also includes Intel. If 2 people make a distraction to site B yet nobody on the other team falls for it and they die from one person, the distraction failed. You won't know it unless your guys are communicating to the team that we only have one target here. The other teammates go running to site A for a very difficult battle.

    There must be a goal if it's not getting to the bombsite, then it has to be something. Is it to distract, to confuse or to bait the enemy? Not all immediate goals are get to the bombsite. Strategies succeed when they include some of other conditions (ie confuse, distract, bait)

    Example:
    On penstock as a T, there are great possiblities for tactics. Straight rushes never work. You have to divert the attention of the enemy into more than one place. Very easily done with smokes. You can lay a smoke under the guardhouse on the left and fire a couple of rounds into the wall. Someone almost always comes to check it out. This always distracts the people above the guard house who are waiting for people out of the catwalk. The same can be done up top on the catwalk. It only takes one person and your team can successfully move through the right side opening and into the right guardhouse while the attention of the enemy is focused on the smoke and shots fired on the left guardhouse.

    Leave a comment:


  • Guest's Avatar
    Guest replied
    Re: Two Much Needed Lessons on Tactics

    Ah, how I enjoy those days I get to call names and have people actually do what I say, instead of getting me killed when I have the bomb and am using a simple plan to get to Short A or whatever.

    Leave a comment:


  • Root
    replied
    Re: Two Much Needed Lessons on Tactics

    We can (and do) incorporate tactics into PCS training. Tactics will help players become PCS players. We have to start with the basics however. Before we can do advance by leapfrog, or a carefully laid field of smoke nades, or clearing a room with flashbangs, we need to get people into a habit of assigning roles to each player.

    We can't do advanced stuff while bombers are saying things like "a couple of people go B, someone come with me long A, and the rest go short". When we have a situation where the team commander gives instructions like "Vulcan and 9v go to B, and hold the site until they kill you. Root take the bomber and go long A, rest of you go short A", *and* when this is the *normal* standard of play from PCS players, we can get to grips with the next level. It's all about walking before you run.

    In the mean time, the more *quality* discussions we can have about tactics, the better.

    Root

    Leave a comment:


  • Guest's Avatar
    Guest replied
    Re: Two Much Needed Lessons on Tactics

    That's actually a good idea.

    I'd be all for it.

    Leave a comment:


  • gato
    replied
    Re: Two Much Needed Lessons on Tactics

    I think those are excellent tactics. One thing i might reccomend, maybe a night practice for TG on server 2 for the most common rush maps. ( cbble dust2 prodigy (long hall))

    Maybe we could even set up a nightly practice for ramp advancing and hallway advancing?

    Leave a comment:


  • Vulcan
    replied
    Re: Two Much Needed Lessons on Tactics

    In those instances like you mention, yes it's essential that everyone moves out and knows what they are doing. The reason people stop is because they aren't sure what exactly their doing or if they do, then they are afraid. In which case i'm on the comm telling them to move out.

    Leave a comment:


  • Karkianman101
    replied
    Re: Two Much Needed Lessons on Tactics

    But in a rush, if you stop then the surprise is lost, you block teammates, and you lose speed. In a rush, surprise, everyone being there, and being fast are the 3 main components. I cant count the number of times on a map like prodigy where at a guardhouse rush the bomber kept moving and slipped past the CT's, planting the bomb before they even knew what was happening.

    Leave a comment:


  • Vulcan
    replied
    Re: Two Much Needed Lessons on Tactics

    Actually there is a balance to be had in Moving - Aiming - Firing. If your moving full speed don't expect to get a good shot in. Your aim is inaccuate. If you slow to a walk then you can move and get better aim. You can stop and track a target much easier and get a better shot. The hardest thing to learn is moving and stopping for a second to get a good shot, fire 1 or 2 times then move again. There are also certain points where holding a position is essential to success before moving out, usually to cover your team by throwing a flash or smoke grenade.

    A straight rush from spawn to bombsite includes 0 tactic and all twitch. However Rushing out of a door or hallway in order to suprise an enemy is more about tactics. Who covers which side? Who throws the smoke, flash or HE and where? These all pertain to the success of tactics rather than twitch.

    Leave a comment:


  • Karkianman101
    replied
    Re: Two Much Needed Lessons on Tactics

    Originally posted by Uchiha Obito
    My only critique with the tactics listed is that in a rush while it is important to rain bullets on the enemy simply holding down fire will simply enable the enemy to live longer. Sure, you might get the lucky headshot, but your chances are greatly increased if you attempt to line up your shot in between bursts of gunfire. I'm not saying you should stop, but lining up your shot and running/strafing/jumping is not that difficult. With some weapons it is possible to simply hold down fire and maintain lethal accuracy (p90) but most of the rifles lose much of their potency over time (ak47).
    Indeed. Exactly. However, people aim, forget to stop moving, and they wait to fire until their crosshairs shrink. Moving+Firing>Aiming+Firing. Preferably both should be done, but as is people only do 1 of them, and the former is more important. Once people start moving, then they should focus on aiming.

    Leave a comment:


  • Guest's Avatar
    Guest replied
    Re: Two Much Needed Lessons on Tactics

    The sad, and yet disturbing part is that it will never be used.

    We all know it, but who will use it? We may attempt to, but everyone else will falter.

    Needs more hxc, sxe pcs

    Leave a comment:


  • Root
    replied
    Re: Two Much Needed Lessons on Tactics

    Originally posted by Karkianman101
    Feel free to move this thread to tactics, but this is fairly important and this section gets the most traffic (Even more than the SOP's :-o)
    Moved to tactics. Yes the general forum gets the most traffic, but valid discussion like you've started here will increase the traffic in the other forums :)

    Root

    Leave a comment:


  • Uchiha Obito
    replied
    Re: Two Much Needed Lessons on Tactics

    My only critique with the tactics listed is that in a rush while it is important to rain bullets on the enemy simply holding down fire will simply enable the enemy to live longer. Sure, you might get the lucky headshot, but your chances are greatly increased if you attempt to line up your shot in between bursts of gunfire. I'm not saying you should stop, but lining up your shot and running/strafing/jumping is not that difficult. With some weapons it is possible to simply hold down fire and maintain lethal accuracy (p90) but most of the rifles lose much of their potency over time (ak47).

    Leave a comment:


  • Karkianman101
    replied
    Re: Two Much Needed Lessons on Tactics

    I know. Thats why it irks me that people cant do them. Even after I repeatedly say "EVERYONE rush out this door, noone stay behind", someone jumps onto the crate. Whether the rush fails or succeeds, I look back and see 2 or 3 people standing back there with their thumbs up their asses.

    These concepts arent complex in any way, but thats not enough for some people. I shouldnt have had to make this thread, but in game people arent learning.

    Leave a comment:


  • Guest's Avatar
    Guest replied
    Re: Two Much Needed Lessons on Tactics

    These tactics arent hard to accomplish and are rather common

    They require teamwork though, and that can be a major downfall even around here.

    Leave a comment:

Connect

Collapse

TeamSpeak 3 Server

Collapse

Twitter Feed

Collapse

Working...
X