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Protect the VIP

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  • #16
    Re: Protect the VIP

    Originally posted by radicaldreamer
    oh come on, anybody who was being chased by terrorists would be running pretty damn fast, if not faster, don't you think? :)
    He also has no burden of equipment :) (other than that 125-point armor...)

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    • #17
      Re: Protect the VIP

      which should make him run even faster, shouldn't it? i mean...he doesn't have any heavy weaponry on him


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      • #18
        Re: Protect the VIP

        I'm all for debating the mod, but can we do that in a seperate thread, AND do so in the general discussion forum please?

        Let's keep this to tactics for getting the VIP to the EP, and tactics for killing the VIP.
        BFCL TF2 league admin

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        • #19
          Re: Protect the VIP

          Originally posted by Stealth Elite
          Why are these restited
          Because Counter-Strike is a silly game. Tactically, its unfortunate that the MG isn't useful for really anything in CS.

          Originally posted by Root
          When you get close to the EP, put the VIP somewhere safe, get in fast and secure the area. Then call the VIP in, who will run straight for the EP *without* stopping to shoot at any T's.
          As far as the VIP strategies go, I am with ya all the way up to the extraction zone. Granted, I don't play CS that much anymore, but I have to seriously question the merit of leaving the VIP alone and unguarded, so near the zone. This strategy assumes the terrorists will either be somewhere visible or will fire at any CT they see. I pride myself for chosing targets, and would find it difficult to kill the VIP until he broke off. With this map, it only takes a small glimpse of the VIP for a smart terrorist to predict his path. Beyond that, it's a matter of patience, aim, and a little luck. As for the VIP not shooting any Ts: If there are Ts to shoot, and the VIP is seperated from the team, you have most likely failed.

          Originally posted by radicaldreamer
          oh come on, anybody who was being chased by terrorists would be running pretty damn fast, if not faster, don't you think?
          And finally, VIP speed. Have you guys looked at him? I mean REALLY looked at this guy? He's like a Christopher Walken character, or something. This guy doesn't run for no one.
          Last edited by aesop rock; 02-21-2006, 04:42 PM.


          "Who put the fun in dysfunctional? I." - Aesop Rock

          "Cuz you can choose to say 'Good morning, God! =)' or 'Good God, morning! =(" - Blackalicious

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          • #20
            Re: Protect the VIP

            Originally posted by aesop rock
            As far as the VIP strategies go, I am with ya all the way up to the extraction zone. Granted, I don't play CS that much anymore, but I have to seriously question the merit of leaving the VIP alone and unguarded, so near the zone. This strategy assumes the terrorists will either be somewhere visible or will fire at any CT they see. I pride myself for chosing targets, and would find it difficult to kill the VIP until he broke off. With this map, it only takes a small glimpse of the VIP for a smart terrorist to predict his path. Beyond that, it's a matter of patience, aim, and a little luck. As for the VIP not shooting any Ts: If there are Ts to shoot, and the VIP is seperated from the team, you have most likely failed.
            On as_fleeiraq, we've been tending to leave the VIP in a place where they're a very short distance from the EP, with good defensive depth to the rear, and only 2 forward avenues of attack (both of which get covered as CT's move out to secure the area).
            Last edited by Root; 02-22-2006, 12:35 PM.
            BFCL TF2 league admin

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            • #21
              Re: Protect the VIP

              I'm curious, has anyone ever tried a fake during a VIP game? Like you send the VIP by himself one way and everyone else makes noise on another, or is it set up in such a way that this would never work?
              Josh -
              Some men will always be animals, while others ... they will be Men.

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              • #22
                Re: Protect the VIP

                Originally posted by JoshZeitlin
                I'm curious, has anyone ever tried a fake during a VIP game? Like you send the VIP by himself one way and everyone else makes noise on another, or is it set up in such a way that this would never work?
                It has as much chance as sending the bomber one way, and the team the other. That is to say it's a perfectly valid tactic.
                BFCL TF2 league admin

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                • #23
                  Re: Protect the VIP

                  Originally posted by JoshZeitlin
                  I'm curious, has anyone ever tried a fake during a VIP game? Like you send the VIP by himself one way and everyone else makes noise on another, or is it set up in such a way that this would never work?
                  It worked surprisingly well :p

                  Of course, another time it failed miserably.

                  I recommending sending the VIP AND one man one direction, and a distraction another. So at least he can get some cover fire/smokes/flashes/etc if needed.

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                  • #24
                    Re: Protect the VIP

                    Originally posted by poe
                    I recommending sending the VIP AND one man one direction, and a distraction another. So at least he can get some cover fire/smokes/flashes/etc if needed.
                    It's important that players are quick to think of themselves as nothing more than a (rather violent) meatshield. If the guy with the VIP engages targets, the VIP should be running in the opposite direction, communicating with the team. The escort should kill / wound as many T's as possible, but at the same time, expect to stand your ground and die buying the VIP time.
                    BFCL TF2 league admin

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