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  • First Patch Coming Soon

    Ramm-Jaegar posted on the R02 boards today that the first patch will be coming out very soon:

    Everyone,

    I wanted to make everyone aware first off that we're hard at work addressing the issues that have been discovered since the launch. Additionally, we'll be releasing the first patch for the game today in just a little while. This patch will address among other things:

    - fixing the day 1 unlocks not working
    - spawn menu looping bug
    - various crash fixes
    - decreased AI MG accuracy for vehicle AI

    To be quite frank with you it has taken us a little longer than usual to get an update out post launch. Without going into the boring technical details, the patching functionality built into UE3 is heavily geared toward consoles. So we've struggled a bit working out how to properly do patches on the PC, without requiring a massive download. Anyone in the beta remembers that every update for the beta was fairly large, and this is the reason why. We had thought we had all of this worked out before the final release, but that was not the case.

    So rather than saddle you all with a multi-gig download for a small code patch, we've been slaving away on the patching system to get this issue resolved. Fortunately, it looks like we've finally cracked this issue, and will be able to deliver code patches to you all now without requiring overly large downloads.

    So once again, you will see an update today, and many more to come. Thank you for your patience while we work diligently to get these issues resolved for you.
    Form thread:

    http://forums.tripwireinteractive.co...ad.php?t=64025

  • #2
    Re: First Patch Coming Soon

    Fantastic!






    "TG was created to cater to a VERY specific type of gamer rather than trying to appeal to the greater gaming population....Tactical Gamer is not mainstream. We are not trying to attract mainstream gamers" ~ Apophis

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    • #3
      Re: First Patch Coming Soon

      Just updated!

      Patch 1 is now live
      posted by [TW]Yoshiro @ 06:39PM on September 15, 2011
      A required update for Red Orchestra 2 has just been released. Servers must update to maintain compatibility with clients. To recap what is included in this update:

      Update includes:

      - fixing the day 1 unlocks not working (Note: there still appears to be some cases where unlocks do not appear, but the major reason for them not working has been fixed. We'll continue working on the other issues with the unlocks and get that out asap).
      - Improved framerate hitching/dropping when artillery explodes
      - spawn menu looping bug
      - various crash fixes
      - decreased AI MG accuracy for vehicle AI
      - Added a system so outdated servers should no longer show in the server browser (so make sure and update so people can find your servers)

      Additionally, we've received word that PBBans streaming is now available for Red Orchestra 2. Head on over to the PBBans website for more information:



      http://www.pbbans.com/forums/ro2-str...e-t146557.html
      0 comments...

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      • #4
        Re: First Patch Coming Soon

        Patching!

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        • #5
          Re: First Patch Coming Soon

          I hope they are working on another patch. Great game but it feels a bit unoptimized.

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          • #6
            Re: First Patch Coming Soon

            I'm pretty sure you can expect a metric buttload of patches and fixes coming out from Tripwire. All I've ever heard of them is that they religiously support their titles.

            sigpic


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            • #7
              Re: First Patch Coming Soon

              Yup, their still supporting KF two years later. Once again, GG Tripwire.

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              • #8
                Re: First Patch Coming Soon

                Game just felt 'wonky' last night. Something got buggered in the last patch. Yes, TWI will come though...we just have to be patient.

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