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New patch today.

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  • New patch today.

    I just found this on the ro2 forums, posted by yoshiro:

    "As it appears no major issues have cropped up over the weekend we are looking to push this patch live today with the Full SDK release."

    http://forums.tripwireinteractive.co...628#post971628

    +SDK!!! now people can go crazy with the mods.

  • #2
    Re: New patch today.

    Beat me to the announcement, Al!

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    • #3
      Re: New patch today.

      Very nice list of fixes! I shall make my return to RO2 tonight. That damn BF3 sucked me in. Need to break myself away from it.

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      • #4
        Re: New patch today.

        Patching now...

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        • #5
          Re: New patch today.

          Patched!

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          • #6
            Re: New patch today.

            Had a few good rounds on a full server.

            It still amazes me how many people don't grasp that one or possibly two flags are in play at any given time. It's nice playing on a full server, but it's preferable to play with people who understand how the objectives work.

            I guess I just grew spoiled on those low population nights... :)

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            • #7
              Re: New patch today.

              Couple of known issues with the patch:

              1) Switching sides (including autobalance) can cause the game to crash.
              2) If you select a spawn location, and while waiting that choice becomes unavailable (due to one side capping CP[s]), you may spawn under the map and quickly die a horrible death.

              Yoshiro said another patch should be released within a week or two, so hopefully these two issues get cleaned up...

              On a sidenote, PBS has been replaying a special on the battle of Stalingrad this week. You can watch the episode here.

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              • #8
                Re: New patch today.

                Originally posted by Coridon View Post
                2) If you select a spawn location, and while waiting that choice becomes unavailable (due to one side capping CP[s]), you may spawn under the map and quickly die a horrible death.
                Finally had this one happen to me. Fortunately, it only happened once.

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