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Welcome back party for 7.1 Update!

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  • Welcome back party for 7.1 Update!

    The Tactical Gamer World of Tanks crew looks forward to welcoming back previous players, and invites new players enjoy the 7.1 update. This new update ushers in the arrival of the French medium and heavy tank lines. These new tanks pack quite a punch and introduce auto-loaders. These new auto-loaders load 4 or 6 rounds at a time, thus enabling them to deliver a large amount of firepower on target very quickly. In addition to the firepower, the new French lines are the fastest tanks in their tiers. Nothing instills shock-and-awe than a tier 9 or 10 heavy tank advancing on your position at 60kph! With the high speed and fire rate, armor has taken a back seat. These new tanks on average have very weak armor, with reasonably high hit point values.

    With these new tanks available, the tried and true play dynamics have to be thrown out the window. Strategies will have to be re-worked, and maps will all play differently. Grab some chow, check ammo and fuel, we look forward to seeing you on the front soldier!

    Servers go offline for patch: 1-5-2011 12:00AM EST
    Server return under 7.1: 1-5-2011 12:00PM EST

  • #2
    Re: Welcome back party for 7.1 Update!

    I will be there tomorrow. I get off work at 1500 MST so I should be on by 1600 or so.


    18th SF Operational Detachment Delta

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    • #3
      Re: Welcome back party for 7.1 Update!

      im going snowboarding tomorrow so I wont be able to play till about 9pm MST


      "Well Jayne, my days of not taking you seriously are certainly coming to a middle."

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      • #4
        Re: Welcome back party for 7.1 Update!

        Patch is out and the servers are back up early! See you tonite!!

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        • #5
          Re: Welcome back party for 7.1 Update!

          1st game in my amx 13 90

          Victory!
          Battle: Malinovka Thursday, January 05, 2012 11:13:52 AM
          Vehicle: AMX 13 90
          Experience received: 4,800 (x2 for the first victory each day)
          Credits received: 52,732
          Battle Achievements: Sharpshooter



          Viva la France!

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          • #6
            Re: Welcome back party for 7.1 Update!

            Whee! Downloading it right now.




            Who needs a life when you can have a heavy bolter?
            --BlackMirror
            <23:03:38> "|TG|Smachin<BF Admin>" was kicked from the server by "|TG-70th| Zhohar" (UNDERAGE ban.)
            Anything over $600, and it would be pointless to try and reason with Grandma
            --Blackraven93

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            • #7
              Re: Welcome back party for 7.1 Update!

              7.1 Update change log:


              Added a preliminary French Tech Tree (18 vehicles): Renault FT, D1, D2, B1, BDR G1B, Arl 44, AMX M4(1945), AMX 50 100, AMX 50 120, AMX 50 68t, Hotchkiss H35, AMX 38, AMX 40, AMX12t, AMX 13 75, AMX 13 90, Lorraine 40t, Bat Chatillon 25t
              Automatic and semiautomatic guns transferred into a new system of auto-loading multi-round mechanisms
              Maximum battle level for Type 59 increased by 1
              Type 59 battle profitability increased by 5%
              Maximum battle level for Tier 4 and Tier 5 SPGs decreased by 1
              Fixed tank armor: IS-3 (top turret front), IS-4 (hull side and 122mm BL-9 gun mantlet), T95 (hull side armor increased)
              Fixed or reworked tank damage models: StuG III, Pz II Luchs, Pz B2 740 (f), BT-SV, T95, M5 Stuart, M4 Sherman, Maus (inconsistent front hull penetration by HE rounds)
              TD ISU-152 moved to anew armor system with 16 groups and sided armor
              Churchill moved to anew armor system with 16 groups and sided armor
              Fixed tank camouflage: VK 4502A, KV-220, Pz II, M26 Pershing, M3 Lee
              Fixed bugs in tank models: T1 Cunningham, T34, Maus, Pz III, T-46, Churchill, KV-1S, Object 212,Pz VI Tiger, T32, Grille, Pz II Luchs, VK3001P, Lowe
              Fixed incorrect gunshot effects: JagdPz IV 7,5 cm StuK 42 L/70 gun, PzVI Tiger 8,8 cm KwK 43L/71 gun, PzIV Ausf G 7,5 cm KwK 42 L/70 gun
              Fixed the same gun models 7.5cm L/70 and 8.8cm L/56 for JagdPanther
              Fixed bugs in burning effects of destroyed tanks
              Fixed some errors on maps: Fjords, Marsh, Steppe, Malinovka
              Fixed "Fjords" mini map
              Fixed client-to-server synchronization upon tank destruction by ramming
              Fixed ammunition resupply as a default setting
              Fixed impossible-to-close windows of private chat channels
              Added name of tank model (short) after the player's name in parentheses in battle screen for all communications (chat, information about damage and destruction, etc.)
              Fixed cluster indicator in login queuing notification (now visible)
              Fixed bugs in the mechanism for automatic cluster selection on login
              Reduced ‘end of session’ interval when switching from cluster to cluster
              Fixed some bugs with battle replays
              Fixed a client crash after a long loading of battle replays
              Contact list removed from player’s battle log
              Added an interface visibility toggle during battle replays ("v" key)
              Fixed the red "Texture not found" square instead of a clan logo when changing settings
              Added an alternate color scheme for a reload progress-bar and a gun marker
              Fixed bug with not displayed new invitations for an open invite channel
              Fixed blinking of an invite channel in the absence of active invitations
              Fixed a Commander modifier disappearance while hovering a cursor over a crew member
              Fixed bug of loading pre-battle room for ready but un-distributed company players
              Fixed a system message while adding /purchasing an already existing player's tank
              Fixed garage freezing at the game entry with a pressed "Enter" key on the login screen
              Fixed reload indicator ‘freeze’
              Fixed a tank tier indicator displacement in team lists
              Fixed voice chat malfunction
              Fixed voice chat animation for terminated chat connections
              Restored ‘tank in company battle’ indicator for company battles
              Fixed a bug within ability to press "Ready" once a tank company is in battle
              Fixed a rare bug in random switching to “Not ready” in company interface
              Fixed incorrect message when mounting an ‘already in depot’ consumable
              Fixed a rare bug within ability to close a pop-up modal message when changing graphics settings
              Fixed a display of 'Attention to sector' message in chat from an ‘ignore’ player
              Reworked battle menu popping up on pressing "Esc" key
              Added a “background” image for a number of remaining rounds
              Fixed incorrect display of available resolutions when switching from a full screen to window mode
              Fixed a sharp change in transparency of trees when moving in sniper mode
              Fixed short hand names for E-series tanks
              Fixed non-functional interface when switching between tanks in service window
              Fixed client crash when selling modules from depot
              Added a message notifying that a gold camouflage will be destroyed if changed


              Vehicle Changes

              Germany

              Ferdinand:
              8.8cm PaK 43 L/71 gun reload time increased from 4.8 to 5.3 sec
              Jagdpanther:
              8.8cm PaK 43 L/71 gun reload time increased from 4.8 to 5.3 sec
              Leichttraktor:
              Suspension traverse speed increased by 2 deg/sec
              Dispersion from movement and suspension traversing decreased by 5%
              I turret traverse speed increased by 10 deg/sec
              II turret traverse speed increased by 5 deg/sec
              I turret view range increased to 300 m
              II turret view range increased to 350 m
              PzKpfw 35 (t):
              I turret view range increased to 330 m
              II turret view range increased to 370 m
              Ammo rack sizes changed for 3.cm KwK 34t L/40 and 3.7cm KwK 38t L/47 guns
              PzKpfw 38 (t):
              Ammo rack sizes changed for the 3.7cm KwK 38t L/47 gun
              Aim time for the II turret 4.7cm PaK 38t L/43 gun set at 1.5 sec
              PzKpfw III:
              I turret view range increased to 380 m
              Guns:
              2.0cm KwK 30:
              Added a multi-roundreload system with 10 shells per clip and rate of fire 280 rounds/min
              Changed parameters for tanks: PzKpfw 35 (t), PzKpfw II
              Penetration with standard AP shells increased to 46 mm
              2.0cm Breda:
              Added a multi-round reload system with 12 shells per clip and rate of fire 240 rounds/min
              Changed basic characteristics: reload time, aim time, gun dispersion
              Changed parameters for Leichttraktor
              Penetration with standard AP shells increased to 30 mm
              2.0cm Flak 38 L/112:
              Added a multi-round reload system with 10 shells per clip and rate of fire 450 rounds/min
              Re-adjusted the vehicle gun parameters: PzKpfw 35 (t), PzKpfw 38 nA, PzKpfw II, PzKpfw 38 (t),PzKpfw III, PzKpfw III Ausf. A, PzKpfw II Luchs, VK 1602 Leopard
              2.0cm KwK 38 L/55:
              Added a multi-round reload system with 10 shells per clip and rate of fire 450 rounds/min
              Re-adjusted the vehicle gun parameters: Leichttraktor, PzKpfw II, PzKpfw III Ausf. A, PzKpfw II Luchs
              Penetration with a standard AP shell increased to 46 mm
              3.7cm KwK 34t L/40:
              Penetration with a standard AP shell increased up to 40 mm
              Penetration with an APCR shell increased to 69 mm
              3.7cm KwK 38t L/47 and 3.7cm PaK 38t L/47:
              Penetration with a standard AP shell increased to 41 mm
              Penetration with an APCR shell increased to 74 mm
              3.7cm KwK L/46:
              Penetration with a standard AP shell increased to 40 mm
              Penetration with an APCR shell increased to 74 mm
              4.7cm PaK 38t L/43:
              Penetration with a standard AP shell increased to 62 mm
              Penetration with an APCR shell increased to 115 mm
              Shells:
              Shell damage of 3.7cm Pzgr36 increased to 36
              Shell damage of 3.7cm Pzgr40 decreased to 36
              Shell damage of 4.7cm Pzgr39t increased to 60
              Shell damage of 4.7cm Pzgr40t increased to 60
              Shell damage of 4.7cm Sprg18t increased to 75


              USSR

              BT-2:
              II turret view range increased to 320 meters
              Changed reload and aim time: 37mm Hotchkiss and 37mm B-3 guns
              MS-1:
              Traverse speed of both suspensions reduced by 5 deg/sec
              Changed reload time, aim time, ammo rack size: 37mm Hotchkiss and 37mm B-3 guns
              T-26M:
              I suspension traverse speed reduced to 52 deg/sec
              I turret view range increased to 320 meters
              II turret view range increased to 350 meters
              Guns:
              20mm TNSh:
              Added a multi-round reload system with 20 shells per clip and rate of fire 600 rounds/min
              Changed gun parameters: MS-1, BT-2
              Penetration with a standard AP shell increased to 28 mm
              23mm VYa:
              Added a multi-round reload system with 9 shells per clip with with rate of fire 300 rounds/min
              Changed gun parameters: T-26M, MS-1, BT-7, BT-2
              Penetration with a standard AP shell reduced to 30 mm
              37mm Sh-37:
              Added a multi-round reload system with 5 shells per clip and rate of fire 170 rounds/min
              Changed gun parameters: Т-46, Т-50, Т-52, А-20
              37mm B-3: penetration with an APCR shell increased to 40 mm
              37mm Hotchkiss: penetration with an APCR shell increased to 34 mm
              45mm 20K: penetration with an APCR shell increased to 88 mm
              45mm (1932):
              Penetration with a standard AP shell increased to 51 mm
              Penetration with an APCR shell increased to 88 mm

              American

              M2 Light Tank: I turret view range reduced to 300 meters
              M5 Stuart: I turret view range increased to 380 meters
              Guns:
              12.7mm MG HB M2:
              Added a multi-round reload system with 40 shells per clip and rate of fire 450 rounds/min
              Changed gun parameters: M2 Light Tank
              20mm Hispano Suiza Birgikt gun:
              Added a multi-round reload system with 15 shells per clip and rate of fire 600 rounds/min
              Changed gun parameters: T1 Cunningham, T2 Light Tank, T2 Medium Tank, M5 Stuart, M3 Stuart, M2 Light Tank
              37mm Gun M1916:
              Changed basic gun parameters: reload time, aim time, dispersion
              Penetration with a standard AP shell reduced to 28 mm
              Penetration with an APCR shell reduced to 45 mm
              37mm semiautomatic gun M1924:
              Added a multi-round reload system with 5 shells per clip and rate of fire 120 rounds/min
              Changed gun parameters: T2 Medium Tank, T1 Cunningham
              Penetration with a standard AP shell reduced to 33 mm
              37mm Browning semiautomatic gun:
              Added a multi-round reload system with 5 shells per clip and rate of fire 120 rounds/min
              Changed gun parameters: T2 Medium Tank, T1 Cunningham
              Penetration with a standard AP shell reduced to 39 mm
              37mm M-6 L/53 M2:
              Dispersion reduced to 0.36
              37mm M-5:
              Changed reload and aim time: M3 Stuart, T2 Medium Tank


              18th SF Operational Detachment Delta

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