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  • Bethesda Softworks Reveals Downloadable Content Plans for Fallout® New Vegas

    Bethesda Softworks Reveals Downloadable Content Plans for Fallout® New Vegas

    Three Additional Add-on Packs Releasing in Coming Months

    May 3rd, 2011 (London, UK) – Bethesda Softworks®, a ZeniMax® Media company, today announced three downloadable content packs will be released in the coming months for Fallout®: New Vegas™. The three packs will be released simultaneously for the Xbox 360® video game and entertainment system from Microsoft, PlayStation®3 computer entertainment system, and Windows-based PCs.

    Honest Hearts™, Old World Blues™ and Lonesome Road™ will further expand upon Fallout: New Vegas. Fallout: New Vegas takes all the action, humour and post-apocalyptic grime and grit of this legendary series and raises the stakes.

    Available on May 17th for Xbox 360 and Windows-based PCs and May 18th for PlayStation®3, Honest Hearts takes you on an expedition to the unspoiled wilderness of Utah's Zion National Park. Things go horribly wrong when your caravan is ambushed by a tribal raiding band. As you try to find a way back to the Mojave you become embroiled in a war between tribes and a conflict between a New Canaanite missionary and the mysterious Burned Man. The decisions you make will determine the fate of Zion....
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  • Teamplay through Firepower: Project Reality at TG

    Teamplay through Firepower: Project Reality at TG

    Tactical gaming on the Project Reality server, highlighting teamplay through firepower, the way the game is meant to be played !

    ...
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  • Re: Arma TVT Event

    Re: Arma TVT Event

    The folks over at Armed Assualt would like all who have not participated yet, to our next tvt event. This will be a vanilla event so you don't need to worry about mods, just need Armed Assualt 2 + Operation Arrowhead, (also known as Combined Operations for those who bought them together) and make sure there patched up.

    This event will feature some of the methodical ArmA TvT aspects that most players didn't even realize was possible. The joy of engaging enemy teams with suppressive fires and flanking under smoke, or the fear of moving through a village and hearing your opponents talking in hushed tones are you get close....
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  • TG Ladders And Competition Return!

    TG Ladders And Competition Return!

    We are pleased to announce to the TG Community the reactivation of the TG Competitions section! What this provides is a platform for Ladder Matches and Tournaments within and outside of Tactical Gamer. We will be hosting competitions for several titles here at TG, and more will be added as are needed or requested.

    This will be mostly player run, I/E player formed teams and team issued challenges. For those familiar with Tactical Warfare League, it is a very similar setup. I will be overall in charge of the Ladder/Competition system as the League Admin and will have “Referee’s” for the different titles to help out as needed. For those interested in being a referee please PM me with a short bio and in your own words explain why you would like to be a referee.

    The competitions will start running as soon as teams sign up and start issuing challenges. So, without any further banter from me, let’s explain some of the rules and SOP’s for our Tactical Gamer League:
    ...
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  • Mount & Blade: With Fire and Sword

    Mount & Blade: With Fire and Sword


    The boys and girls over at Taleworlds are at it again with their new game, Mount & Blade: With Fire and Sword. WFaS is the third installment in the Mount and Blade series, where you can play on foot or mounted and fight it out with swords, axes, arrows and a host of other weapons on the med-evil battlefield.

    Mount & Blade: With Fire and Sword expands on this by taking the game forward to the 17th Century and the conflict in North Eastern Europe, and probable the biggest change, "firearms". Yes that right you get to add Muskets to all your hacking and slashing....
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  • Project Reality Gamer Starts Learning ARMA II

    Project Reality Gamer Starts Learning ARMA II

    Dichotomy of a Theme
    Differences between Project Reality and ARMA II

    I have been playing Project Reality at Tactical Gamer now for three and a half years. It has been a huge amount of fun, and the most realistic online game play I have ever experienced. There is just something special about it that you can't quite explain.

    After playing ARMA II in earnest this week for really the first time after tinkering around with it for over a year, I began to think about it. I came to really see how very different ARMA II is from Project Reality, even though essentially they are the same type of game - first person modern warfare shooter. The differences go beyond just the game itself. They manifest in almost every area, right down to the people that play the titles.

    It is interesting to scribe some of my observations on how the two games differ. For gamers that play both titles, it would be interesting to see how many out there have the same opinions. For players that don't play one or the other, this may be an interesting insight into a dichotomy on a theme - the first person shooter at Tactical Gamer.

    I want to emphasize that these are my observations from playing hundreds of hours of Project Reality and tens of hours playing ARMA II, Operation Arrowhead on the Tactical Gamer Bravo Server. It is an opinion article on my perspectives as a very new ARMA II player. I am not commenting on future ARMA II developments and modifications (like PR for ARMA), as I have no knowledge of them. This is strictly my observations as a new ARMA II player coming from Project Reality in the present conditions of both games and communities....
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  • MMO Gaming the TG Way: Eve Online

    MMO Gaming the TG Way: Eve Online

    Greetings everyone, [TG-18th] DamionRayne here with another article. This time focusing on MMO Gaming, and doing it the TG Way. So we'll get started with a game that TG used to have a presence with, and a game that is growing constantly and pushing the boundaries of MMO Development.


    What is Eve Online?
    I'll be showing a few videos in this article to help explain to people what exactly Eve Online is, and what it offers to those that are looking to play it. In the technical sense Eve Online is a "Persistent Single Shared Universe, with Emergent and Non-scripted game-play." What does this mean in Layman's terms? This means that when you are playing Eve Online you are playing it with all of the 360,000+ subscribers that play the game as well.

    This means that Eve Online is a game universe built around the principles of gameplay that isn't scripted, outside of course fighting NPC's for various reasons. This means that Eve Online is a social game in the truest sense of the word. In a game where every action you make has a consequence, it brings new meaning to this type of world....
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  • TG / ArmA Resurgence

    TG / ArmA Resurgence

    Our ArmA section here at Tactical Gamer has welcomed a resurgence the last couple of months. We've seen multiple events and a regular core of players is now on daily. TG/ArmA has also been cut to its basics. All you need to play now on our server is ArmA 2 + OA + ACE. This leaves it very open to new players who have been scared off by the amount of prep in the past. Along with this we have a new Game Officer: Dredge, and his new leaner and meaner admin team. Our missions development section has returned with a vengeance and you can expect many new and exciting missions available to play.

    Now that we have a new GO, I wanted to get his vision of the future for TG/ArmA and where he thinks we are headed as a community. That being said I opened up the floor to the community and had them present several questions for him.......
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  • Come and be a SINNER!

    Come and be a SINNER!



    Come join us for a Sins of a Solar Empire Open Event hosted by the Tactical Gamer Strategy Games Group, aka TG: SGG.

    For those who don't really remember what Sins of a Solar Empire is you can follow the reviews for Sins of a Solar Empire Thread linked at the end of this article for some great reviews by various online sources. Essentially Sins is a RTS of somewhat - at least in my opinion - epic proportions which can be a simple 1v1 or a long and sometimes arduous 5v5 that can last a.... long time....
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  • BC2 Animated Comic - Tactical Gameplay [HD] Bad Company 2

    BC2 Animated Comic - Tactical Gameplay [HD] Bad Company 2

    What can I really say... This is just awesome...

    ...
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